We just released the "Lava" update. This updates features:
Congratulations to Gilnash for winning the first Curve Olympics. Even if he get kicked out it the Semi finals in the last tournament, he made 83 Points in six tournaments, won three of them and is therefore the deserved first olympic champion. Also congratulations to Pug. and Usain BoIt for Place 2 and 3.
The next congratulation goes to MisterBart (MarioP1) for winning the sixed tournament. The last final tournament was a kind of replacement for the official October tournament. Therefore he received the Champion title!
We, the tournament moderators know, that the system at all wasn't perfect - But don't forget: It was the first edition! We are planning to do this again in the next year! Tell us your suggestions via private message or if we meet us ingame.
We hope you enjoyed the Olympics at least a bit!
Check the final leaderboard here.
We just received this piece of awesome music from Pyrorca. Actually we aren't looking for new music, however since we really liked it we wanted to know if you would like to hear it ingame.
Let me know what you think! And tell us in the comments why you think this!
Yes, finally we have it! A great new color! Enjoy it.
Other changes are:
We want to thank all the people who helped testing this great color. Without you, it would not be possible.
As you all know, it did take a long time before we could release this version. This was because we wanted to revamp the event handling system, to make the game faster. However, we couldn't manage to make this bug free. There are like 4 optimizations, which we will bring in small steps into the game. To make this possible, we will open up a topic, were we will share a dev version of the game each day. You will need to tell if it runs stable, or not. This way we can see which optimizations do work, and which are bugged. We hope you want to participate in this and cooperate. More news will follow soon.
Contrary to popular belief we did see that there has been a lot going on in the community. For instance one of our users rightfully stated: ”Recently I have observed a significant downfall in so called 'community spirit', and none of the involved parties have done themselves any justice whatsoever.” We are truly sorry to let this have happened.
Another user stated stated: “There are no clear rules at all on this forum. That is the first thing a community needs in order to work and make a better place to live in.”
We couldn’t agree more. The first step we are going to take is to introduce a clear set of rules and guidelines. Together with the moderators we have created the User rules and guidelines, which we based upon the guidelines of other large communities. Please read them carefully.
The next step is to improve the way we communicate with you. First we are going to get you updated about what we are doing by having a Q&A session on Curve Radio. For one hour we will answer all your questions! You can submit questions through the request line of Curve Radio. The session will take place on Monday the 22th of september at 21:00 CEST. After that we will keep you updated on twitter, on which we will try to frequently tweet about what we are doing and what keeps us busy. Here you will also be able to ask us any question. When there are updates or announcements we will use the forum to keep you informed. In the future we will focus on giving a better explanation for the things we do, than you are currently used to from us.
That’s all for now. Feel free to leave a comment below.
Geert and WaVe
We, at Curve Fever, are searching for a programmer to help our little team building the tablet and mobile version of Curve Fever, as well as to make adjustments to the current desktop version. A quick list of what is in the job offer:
What we offer
A full overview of our job opening can be found at http://curvefever.com/content/programming-indie-game-company. Do you fit our profile, or do you know someone who might fit the job? Please reply to us at iwantcurvefever.com!