Congratulations Team FeaR for winning the 3v3-Team-Tournament.
In a great and exciting final they could beat Team muck.
But they were also lucky! If they made 2 points less in the group stage, they would be out. But all in all they deserved it, by playing 2 fantastic games in the end. And therefore we have three new champions.
See you guys in September.
First off, a big thank you to the players that came to our office in Breda and tested our prototype with us on our first testing day!
We had a great time, it was a great testing session, and we hope to see you guys again!
As a thank you, we decided to give all testers 1 year premium.
There's another chance to come by and test with us.
Earlier we said 26th of august however we changed the date for the next prototype testing day.
Our 2nd prototype testing day will now be on Saturday the 29th of August at 13:00.
Please note: this is pre-alpha material. You're not going to see CF3, we're just showing and testing some new gameplay mechanics and ideas in form of a prototype.
It's a 1 hour testing session, with some time upfront and after to get to know each other and hangout with us.
We'll make sure there are cookies and drinks for everyone!
Everybody's welcome, you can also bring friends.
Make sure to send an e-mail to martincurvefever.com and tell us if you're coming and we will send you the details and location back.
Hope to see you there!
Do you live near Breda in the Netherlands? Would you like to come to our office and test new features and ideas for CF3?
Now is your chance! Next wednesday we will open our doors for players to come and test with us.
Date: Wednesday 19th of August and/or Wednesday 26th of August
Location: Breda (exact location will be send to you by mail)
Would you like to join?
Send an e-mail to martincurvefever.com (subject: I%20want%20to%20test.) or let us know in the comments and I'll add you on our list. If you already send an e-mail or responded after our Big Plans announcement, your already on the list.
Come tell us your opinions, discuss gameplay features and hang out with the developers!
Today we released a new update. We have found a way to make the game run smooth, and to make your turning more accurate.
Becasue we increased the accuracy and the smoothness, some of the items behave differently now.
Corners: It is now possible to double-tap so quickly after each other, that you die within your own snake. I, myself couldn't do this, but Gilnash could.
Speed: Speed is exactly equally fast. But because it is displayed in a smooth manner now, it seems like it is running slower.
Hope you like it guys!
Next Saturday, August 1, we will be attending Join, a Local Multiplayer Summit in Berlin. We will showcase a very early prototype of our next step so if your in the area, come say hi and take a look.
Congratulations to Gilnash for winning the July corner FFA tournament!
In a fascinating final, he left Kizza00232Jera and Pjush in the Tie Break behind him and is therefore the first FFA-Corner-Champion!
All in all it is his 7th title! Absolutely great performance!
See you next month.