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Curve Fever

theRealMadridcf wins the second March 1v1-tournament

28 Mar 2015 - 21:23

Congratulations to theRealMadridcf! He may call himself the winner of the second 1v1 March Tournament! Which gives him his 11th champion title! 

He showed his incredible skills again and won with a score of 10-5 against Gilnash. Perny finished on the third place after beating czary1994 with a score of 10-7.

We hope to see you again at the end of April in our 2v2-tournament, so practice hard!

Silver color is out now!

15 Mar 2015 - 16:08

Hi Curvers!

Silence is golden, silver is... our new colour!
Do you want to look like a rich guy? Now is your chance. Look silver.
We will release the Silver colour this Friday, also it will be the first ever patterned colour in the history of Curve Fever, so be there when it drops!
Be one of the first to play with this precious silver snake 

Shinkansen wins the 1v1 March (#1) Tournament

14 Mar 2015 - 21:40

Congratulations to Shinkansen. He won the first ever 1v1 speed tournament in an extremely tight final.

He saved his second title with some incredible moves against Gilnash by winning 10-7. Pjush finished on the third place after beating Xantiv in the Playoffs.

You want more? You get more! In two weeks is the next 1v1 tournament! Don't miss it!

Gilnash wins the February FFA Tournament

28 Feb 2015 - 23:19

Congratulations to Gilnash for winning the first red speed tournament in the history of Curve Fever.

With some nice skills and of course a bit of luck he deserved his fifth title by winning with 18 points in front of the runner up.

Also congratulations to the runner up Xantiv and the shared third place: theRealMadridcf and Pjush.

Game programmer for Curve Fever

24 Feb 2015 - 16:51

Do you want to program for 1 million players? Curve Fever makes an indie game for the web browser, tablet and mobile. We are searching for a passionate and smart programmer, who is great in programming, and in setting up the architecture for a program.

About us

The past two years, we have created a successful indie game: Curve Fever. At the moment we are with 2 persons. Because of the success there are a lot of things that need to be done. That’s why we are searching for an extra programmer. Curve Fever is a small company and thus you will get a lot of influence on the direction Curve Fever will take in the future, and about the software that you will be writing. You will also be able to use our huge community to ask for – and get feedback on – your delivered work.

Your task

You will help making adjustments to Curve Fever, both client side, as server side. Beside this, you will work on the mobile and tablet version of Curve Fever. And finally we will also create new games.

Our wish

We are searching for a passionate and smart programmer, who is great in programming, and in setting up the architecture for a program. Because we work with diverse programming languages and frameworks, we expect you to easily pick up a new programming language or framework. A study on the field of programming or computer sciences (bachelor or master level) or a lot of work experience of this level is a necessity. Besides this, we would like you to work with us at our office in Eindhoven, The Netherlands, minimal 4 days a week.


To start with, we offer a contract of 11 months.

Want to respond?

Do you fit the job or do you have questions? Send us a motivation letter, together with your CV to

Curve Fever - Nightly builds

13 Feb 2015 - 10:49

As some of you might have noticed, our track record for producing a build isn't entirely bugless. It is really hard for us to try out everything and find every bug before we push the new version online.

To combat this, we are going to change the way we update the game! From now on all changes will be implemented in test builds before we push them "live" to play for everyone.

So, if you would like to help us and try the latest, probeably buggy, version of CF; Simply use this link to play:

The bugs found in this version can be reported at

This version runs off the live servers and databases, only the client itself is a different version. If you find any bugs in this, please make a quick post in the BUGS section of the forum, so we can fix them all before making the beta version the main version.

Thanks for reading, curve on!